Skyventure
A work in progress project I've been making for a long time now, and I hope you like it I really need feedback
[Arrow keys to move]
[Space to dash]
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Derpy Cat |
Genre | Adventure, Action, Role Playing |
Tags | 2D, Fantasy, Relaxing, Singleplayer, Story Rich, Top-Down |
Comments
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this was fun! i enjoyed it a lot.
after i saved the mushrooms though i got softlocked in the room to the right of the leader, i accidently walked on a cloud, walked up, then was stuck on the bottom of the screen.
music is btw stolen from islets
I won't do that when I make the better version, and that's just my way of saying that I like Islets music
nice game
but the animation is not the best ,and there many bugs
but its a very nice game :)
I have a lot of ideas, suggestions, and more that I want to share!
(I got to the end of the game)
Bugs:
the red attacks/bullets stay on screen after you die
Ideas/Suggestions:
make a health bar (this game feel like it only need two or three hp)
here's an picture of what it could look like
the second boss is hard with the red bullets and stomping, which both instant kill, which made it hard
remove the small bullets with the frog (it makes no sense)
make the water a darker blue (I thought it was a mini sky when I first saw it)
tell the players to just avoid getting hit and not attacking on the first boss (I looked at iyellatcrappygames' comment)
when you add it on Unity make it have a cooler speech bubble (like the one's you see in a lot of other games like this)
the leaves on trees should not block movement (W1) (it make the first boss feel crappy)
make it so that if you die you have you wait 2-5 seconds to wake up (if not there will be little downsides to dying outside of bosses)
bosses die too quickly (double their living time)
Others
the sfx are perfect
Ibon should of taken us to Tacobell >:(
make it so that every 10 seconds there's a 0.00000001% chance that a fart sound affect plays (after Ibon joins us)
IF you want I can draws some sprites though I use paint.net
their names are hard to remember (Kuti and Ibon)
you should stick to this art style (it's really good and unique for this type of game)
Ibon really should of taken us to Tacobell I mean really he really needed to like why didn't he I m-
sometimes it's hard to move around especially in diagonal paths
(by the time of making this comment I'm in China (no idea why I brought that up))
Ibon left me when I beaten the frog thing :<
I wish you the best of luck this game really made my day (for the time I played it)
oh the Ibon leaving you part, thats meant for players to wonder what happened? so they can get caught up maybe Idk. but sure thats good, thanks.
ok!
he probably went to Taco bell again
this game is really good for being made in scratch
but i cant get past the first boss (i dont know how to kill it since i have no attack)
other than that this game is great and has potential... (maybe more potential if you code it in something else) :D
thanks bro I'm planning on making it in Unity and adding it to playstore as a mobile game
YEY